I'm currently having an issue with this texture. That white border shouldn't be there. It has an ilium texture applied to it, but the base texture has an alpha channel on it. Can someone please help?
https://files.facepunch.com/forum/upload/169741/2316cf71-0fc1-455f-b1bf-d12d16ae0560/000.PNG
Normally you can't have both glowing and translucent textures in one VTF, as they'd both use the alpha channel, you can either:
Make 2 different textures
Use $selfillummask on the VMT
Using $selfillummask you can use a VTF for the transparency of a material, with this it can be both glowing and transparent, I don't know the details of it so I suggest playing around with the command to see what works, valve page: Glowing Textures
A thread with a similar problem that I have found may also help:
A Transparent Self Illuminated Texture?
Non of that seems to work.
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