So i decompiled this old map from the workshop with the permission of the original maker added some chairs etc. (props) after i decided to compile map with HDR any everything i noticed that the 3d skybox looks like this
here's the compile log for your viewing plesure
hastebin
https://files.facepunch.com/forum/upload/175192/eb240005-e7ec-4a64-abfb-f56d17d884ab/20180324185609_1.jpg
Did the sky camera get moved somehow?
i dont think so i didnt even touched the part where the sky camera was located but if thats the situation i'd like to give it a try just in case thats the problem going on :P
Post your compile log. The map is probably leaked and thus vis isnt doing its job properly
fixing up env_cubemap materials on brush sides...
0...1...2...3...4...5...6...7...8...9...10**** leaked ****
Entity prop_static (-1321.00 -4166.82 532.00) leaked!
i will be fixing that soon as soon as i figure out how (it shouldnt be a leak i checked like 3 times)
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