I really do think that heatpacks is something that this game is lacking. Especially when you get later into the game and want to wear metal gear, you simply cant if you live in or near the snow. In my opinion you should make a useable item that keeps you warm for a specific ammount of time, a heatpack. Either make it something craftable by lowgrade etc or make it something you find in rad towns, since they are especially helpful during lategame.
Even if you dont like my idea you should add something to prevent freezing to death, it really is a huge problem.
Please link us to a heatpack that can cover enough skin to keep you from freezing to death while wearing metal gear in the snow IRL.
No? That's what I thought.
What would be better is the ability to wear clothing under the metal gear, not a full set but just a
long sleeve t shirt and pants would help, The same should also apply to the radiation gear, you lose a lot of heat in the snow areas,
If we want to get all realistic here, you don't need a full body heat pack to keep yourself from freezing to death. Your body requires the core of your body to stay warm in order to survive, and actively restricts blood flow to the limbs in the event that you become too cold. Having heat pack in your arm pits and groin, around major arteries, would give you a significant advantage in survival versus not having them in cold temperatures. On top of that your blood system acts like a liquid cooling (or in this case heating) system as well; it pumps warmed blood from your core to the extremities.
In helicopters we wore temperature suits that didn't extend to every part of our bodies. They pumped hot air around the core and to an extent the arms and legs. This was done because in a helicopter such as a huey you can't exactly wear bulky cold gear, and you needed to have dexterity to be able to move quickly or do repairs. We didn't even wear gloves at altitude, even though it would be cold as hell due to both the air temperature as well as the wind wicking heat off you. But thanks to the suit your hands only felt moderately discomforted instead of freezing, as the warm blood still made it to the tips of your fingers.
Of course this is just being realistic. It's a bloody game for christ sake, there's plenty of mechanics that are not realistic what so ever.
Not denying that but in RUST the snow biome is -25 degrees when naked. Or something like that. I think with full burlap it's -5? Even with heatpacks in your armpits and groin I don't see it working out when using metal gear.
Perhaps I was a bit too harsh in my post, but even in a game I can only see heatpacks being useful with regular clothing - not full metal gear in freezing weather at -25.
-25 C is cold, but it's not out of the realm of possibility to survive from without heat packs for short periods of time. Hypothermia takes anywhere from 20 minutes to 2 hours to set in, and it typically takes 2 hours once hypothermia has begun for it to kill you. Hell It routinely gets that cold here in Minnesota during the winder and I've run around in jeans, a sweater, and a hat for over a half hour with some shivering.
For something to get you by while you're running from one area to another that would seem like a viable option, they are not a determinant solution for anything. As a minor buff to extend your time just a bitI don't think that would be out of the realm of being a viable option to have in game.
maybe you shouldn't be wearing metal gear and heatpacks will all of a sudden make sense?
Getting blown with a shotgun at close range and then being able to "suringe" doesn't make sense too...but i think we can all agree that this is just a game, right?
Also, do note this is RUST, not exactly known for its realism you absolute pile of tripe. You know, the game where building magically consumes resources and instantly creates buildings? The game where guns are magically crafted from random garbage with your bare hands, and even come with bullets? The game where a three-foot sprear to the face and through the skull doesn't kill you? The part where you can regenerate infinitely using cloth bandages, or how drinking from a fresh water source will seal bullet holes and worse? I could go on! Don't be a dingus about "Realism" to shoot down someones' good idea, you're just a jealous bully who wishes he had the idea. Absolute mong.
I'd LOVE to see some form of heat pack or stone to help out. Even if it was just for a limited time, it'd be GREAT to be able to go for an airdrop on a mountain-top, without having to battle -20C or a zerg of nakeds with bows.
Maybe if you read my post you'll see the only problem I had with heatpacks was the metal gear?
Thanks I do try my best.
Sounds like a good idea.
Are you talking about metal gear being an issue from a realistic or a gameplay point of view? Because while I get your argument, it only makes sense from a realistic angle, which doesn't really apply to RUST.
For a gameplay point of view, I'm not in support of heatpacks being added. The entire point of a cold environment is that it gives drawbacks to wearing metal armor in the first place. It forces you as a player to make serious choices about the gear and equipment that you bring to a raid in a snowy biome.
Being in a snowy biome also gives some advantages to defenders, as they're able to huddle around campfires for heat, allowing them to wear metal armor without the drawbacks while fighting against raiders.
If heatpacks were introduced, it negates this entirely, and makes combat much more linear. The entire point of different biomes is that it changes the decisions that you make based on your current surroundings. It's already pointless in the desert, as metal armor negates the heat disadvantage from wearing regular clothes. If it was the same way for snow biomes, then there would be no point in even having biomes in the first place.
That would depend entirely how heat packs would be implemented. Like I suggested it would be more of a short duration buff, something that will let you go a minute or two further than you could than without one. For doing something quick like going from A to B or maybe grabbing some resources quick that would make sense. As a long time buff that would defeat the purpose like you said. The idea is its not a permanent solution, only a quick temporary to give you a quick bit of time to do something then either change cloths or return.
Some problems that it would either break the snow biome if it was cheap (since raiders could make a bunch of them instead of using campfires), or they would never be used if they were expensive (since then it wouldn't be worth it for just a few minutes of heat).
Something I'd like to see instead is the introduction of new types of armor besides just metal. For example, studded leather or heavy hide/fur armor are both viable options for snow biomes and could provide more protection than regular clothing, but less protection than top line metal armor.
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