• Way to force a player to pickup a weapon
    2 replies, posted
Is there a function to serverside pickup a weapon for a player, without loosing all of the information on the weapon. (Give creates a new weapon entity)
Assuming you mean existing weapon entity, either: 1) Copy GetTable() from the original entity, transplant it into the new one 2) SetPos the entity to player's position, properly handing the hooks to make sure they do pick it up automatically.
I didnt ask for hacks. I am assuming there is no function for this then.
Sorry, you need to Log In to post a reply to this thread.