• Compiler of hammer bug at the start of the run :c
    3 replies, posted
That my logs (if you can help :/) ** Executing... ** Command: "D:\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" "D:\Steam\steamapps\common\GarrysMod\garrysmod\vmf\fork_v3.vmf" Valve Software - vbsp.exe (Apr 29 2016) 8 threads materialPath: D:\Steam\steamapps\common\GarrysMod\garrysmod\materials Loading D:\Steam\steamapps\common\GarrysMod\garrysmod\vmf\fork_v3.vmf ConVarRef mat_reduceparticles doesn't point to an existing ConVar "materials/nature/blendrubbledirt001a_tooltexture.vtf": cached version doesn't exist Error: displacement found on a(n) func_detail entity - not supported (entity 4841, brush 0) ** Executing... ** Command: "D:\Steam\steamapps\common\GarrysMod\bin\vvis.exe" ** Parameters: -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" "D:\Steam\steamapps\common\GarrysMod\garrysmod\vmf\fork_v3" Valve Software - vvis.exe (Feb 19 2018) 8 threads reading d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3.bsp Error opening d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3.bsp ** Executing... ** Command: "D:\Steam\steamapps\common\GarrysMod\bin\vrad.exe" ** Parameters:  -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" "D:\Steam\steamapps\common\GarrysMod\garrysmod\vmf\fork_v3" Valve Software - vrad.exe SSE (Feb 19 2018)       Valve Radiosity Simulator      8 threads [Reading texlights from 'lights.rad'] [45 texlights parsed from 'lights.rad'] Loading d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3.bsp Error opening d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3.bsp ** Executing... ** Command: Copy File ** Parameters: "D:\Steam\steamapps\common\GarrysMod\garrysmod\vmf\fork_v3.bsp" "D:\Steam\steamapps\common\GarrysMod\garrysmod\vmf - Map\fork_v3.bsp" The command failed. Windows reported the error:   "Le fichier spécifié est introuvable."
Displacements can't be func_detailed; disable all visgroups, then turn on the func_detail visgroup, select everything, and look for triangular meshes. Those brushes are displacements, select them and click Move To World (or ctrl-shift-w).
Now I have this (Thx for infos) ** Executing... ** Command: "D:\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -nodefaultcubemap -allowdynamicpropsasstatic -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" "d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3" Valve Software - vbsp.exe (Apr 29 2016) nodefaultcubemap = true allowdynamicpropsasstatic = true 8 threads materialPath: D:\Steam\steamapps\common\GarrysMod\garrysmod\materials Loading d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3.vmf material "metal/bunker_metalwall02a" not found. Material not found!: METAL/BUNKER_METALWALL02A ConVarRef mat_reduceparticles doesn't point to an existing ConVar material "nature/rockwall006b" not found. Material not found!: NATURE/ROCKWALL006B material "concrete/concretewall_bunker03b" not found. Material not found!: CONCRETE/CONCRETEWALL_BUNKER03B "materials/nature/blendrubbledirt001a_tooltexture.vtf": cached version doesn't exist Brush 6253770: ParseDispInfoChunk: nummapdispinfo > MAX_MAP_DISPINFO Side 0 Texture: FORK/CLIFF04C ** Executing... ** Command: "D:\Steam\steamapps\common\GarrysMod\bin\vvis.exe" ** Parameters: -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" "d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3" Valve Software - vvis.exe (Feb 19 2018) 8 threads reading d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3.bsp Error opening d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3.bsp ** Executing... ** Command: "D:\Steam\steamapps\common\GarrysMod\bin\vrad.exe" ** Parameters: -hdr -lights fork.rad -StaticPropLighting -StaticPropPolys -TextureShadows -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" "d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3" Valve Software - vrad.exe SSE (Feb 19 2018)       Valve Radiosity Simulator      8 threads [Reading texlights from 'lights.rad'] [45 texlights parsed from 'lights.rad'] Warning: Couldn't open texlight file fork.rad. Loading d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3.bsp Error opening d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3.bsp ** Executing... ** Command: "D:\Steam\steamapps\common\GarrysMod\bin\vrad.exe" ** Parameters: -ldr -lights fork.rad -StaticPropLighting -StaticPropPolys -TextureShadows -game "D:\Steam\steamapps\common\GarrysMod\garrysmod" "d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3" Valve Software - vrad.exe SSE (Feb 19 2018)       Valve Radiosity Simulator      8 threads [Reading texlights from 'lights.rad'] [45 texlights parsed from 'lights.rad'] Warning: Couldn't open texlight file fork.rad. Loading d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3.bsp Error opening d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3.bsp ** Executing... ** Command: Copy File ** Parameters: "d:\steam\steamapps\common\garrysmod\garrysmod\vmf\fork_v3.bsp" "D:\Steam\steamapps\common\GarrysMod\garrysmod\vmf - Map\fork_v3.bsp" The command failed. Windows reported the error:   "Le fichier spécifié est introuvable."
Brush 6253770: ParseDispInfoChunk: nummapdispinfo > MAX_MAP_DISPINFO Side 0
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