• New map Savage
    6 replies, posted
what you think? Playing solo was fun, but squads is definitely unbalanced. You can drop in some shit area and guarantee nobody gets any real loot, or you can drop where there's loot and guarantee at least one of your squad is going to die. Duos might be perfect though
You can also split loot two shit areas for moderate loot and no deaths, but yeah basically.
That's a good idea
Loved it.
Got a few personal gripes with it, but overall its certainly a step in the right direction. The one thing that bugged me, and its going to be an unpopular opinion because its what everyone bitched for. I found the map too small. Its 4x4 but they only utilized less than 3/4 of that grid space, but on the flipside it had so many major locations which is GREAT, unlike the other two maps which normally condence it down to like 3 or 4, Savage was packed with them. And the Towns being everywhere was great as well, provides cover, looting opportunities and breaks up the whole running simulator feeling you get at times, especially on Erangel. Its good and shows some neat ideas in the map design, hopefully they're able to refine it a bit more.
While this is a temporal biproduct of the map being in alpha stages, I like how bare everything is with nothing to detract you from the FPS experience, reminds me of good ol' CS 1.6. Makes me wonder if 'sometime in the future' this could be toggled as an option, it'd make sense for the war/deathmatch mode.
I agree, I'd like to see it stay relatively simple.
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