• Looking for someone to ask questions of
    6 replies, posted
I've been meaning to learn to model for a while now. I've gone through various tutorials but the best way for me to learn is always going to be having someone that I can just ask questions of. This is especially true while I don't know the right term for various things, which makes finding an answer on my own much more time consuming than being able to ask someone. My current goal is to make a somewhat simplified version of this military case: https://img1.cgtrader.com/items/469121/6ee4065a45/military-weapons-crate-2-pbr-game-ready-3d-model-low-poly-obj-fbx-ma-mb.jpg I expect to have problems like "How would I chamfer the top edge of something" and "What's the best way to handle the ridges on the top of this? Is it better to make a separate model and then join them together, or can I subdivide the top and extrude them?" I'm pretty new to this and most of my experience with 3d modeling has been converting existing models, if that helps give you some indication of where I'm at skill-wise. If you'd be willing to help me along the learning curve, I'd be very appreciative.
I don't see why so many people have problems with Blender because it's too "complex", starting with blender you'll never use 95% of the stuff on the interface, and when you get good it's better to have a more inclusive interface, the only thing bad about it is that it scares off newcomers. Also last time I checked 3Ds Max is $250 A MONTH, if you have yet to decide if you want to start modelling it's probably not good to spend that much money, yes, you can pirate it, you wouldn't download a car, but Blender is on steam for free, and not being behind a paywall has a big advantage, the community and the tutorials. Here are great tutorials to get started on Blender: https://www.youtube.com/watch?v=VT5oZndzj68&list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P And after some time you might want to watch this one too: https://www.youtube.com/watch?v=yi87Dap_WOc&list=PLjEaoINr3zgHJVJF3T3CFUAZ6z11jKg6a Watching (and following) these tutorials, even step by step, will 100% help you making the crate, it includes stuff that you'll need like mirroring, bevel for the chamfering of the edges, circle loops for the ridges on the top etc. Then again I understand why you'd want to get 3DSMax, because the interface is simpler.
3Ds max' interface is more simple and I have a free student copy of it so I have no reason not to use it
Speaking from experience, Blender's UI is not complicated at all, and if need be, there is a shitton of documentation, tutorials, and it is realy easy to learn. You won't be needing the UI that often, you will learn most of the shortcuts since you will be using them all of the time. I have both Blender and 3DS Max and I cant work in Max for shit. i use Max only for simple import/export/edit stuff, Blender for everything else. Also, check out Blender Guru's tutorials, like the anvil one posted above, he knows so much stuff about Blender and he takes the time to explain things properly.
Yeah you're probably right, but welcome to learning a new and challenging skill, you're going to get stuck and you're going to have to seek out answers, NOT by having someone at your beck and call to answer your questions. Start with searching, most beginner questions have been asked a million times over. If you get really stuck, post questions here or elsewhere. This is how you learn stuff in the internet age, not by expecting someone to hold your hand.
People here seem to be a bit hostile towards the idea of mentorship and lending a helping hand. I'm sad to see that this is the attitude here.
Do not think of it as hostility, but there are plenty of tutorials, guides, forums that provide solutions to many problems. If you encounter a problem, there is a 99% chance someone had that same exact problem, so all it takes is some digging on the internet and if you still cannot find the answer, then ask for help. Asking for help before actualy trying to overcome a problem by yourself is not a great idea, since most people will tell you to just fuck off. People will try to help you when they see you trying. My best advice is to watch some basic tutorials, and trust me, best way to learn some things, like modelling, is experimenting and trying it yourself. If you go for Blender, BlenderGuru is the way, if you go the 3DS Max way, Arrimus3D has some nice tutorials, look it up on youtube. Good luck
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