• HALF-LIFE 2: BETA REDUX
    13 replies, posted
High resolution image available here - http://fav.me/dc7zd8s https://files.facepunch.com/forum/upload/114536/999ee6dc-4cce-4030-a3e2-ec476816b70a/pipa.png
This one's excellent! watch out from clippings tho https://files.facepunch.com/forum/upload/710/6a098437-c6f2-47b4-82ca-b45d6f833189/image.png i know it seems like I'm nitpicking but these things MATTER
How do you know someone didn't cut a bottle in half lengthways and left it on the ground, huh?
You got it wrong. Someone carved a hole in the ground, in the shape of half a bottle. Then someone littered and bang, this is the result.
Great lighting and colors!
Fucking awesome dude
Well it seems that i have just found my new wallpaper. Nice job dude!
Yes yes, very well. Color transitions are excellent as well combined with the slight film grain.
It's fantastic! But I have one qualm with it-- the sharpen filter. I use sharpen filters a lot myself but I typically use them in situations that, at least, I feel are thematically appropriate-- here it only serves to overemphasize details that would naturally be obscured. In this situation we're looking through Gordon's eyes, or perhaps his eyes through the visor of his helmet, and so for things to be unnaturally sharpened it would only be fitting in an adequate scenario, for a first-person pic like this (if he were drugged-up or in extreme pain or on the verge of death, at least IMO.). Used in the right scenario sharpening can be good for fostering a gritty atmos, but here I think it only detracts from the image-- it makes it waaaayyyy too overdetailed for an already-complicated, intensive picture. It kind of hurts my head to look at all those pipes on the left, and the brickwork on the right, because there's just so much visual noise and so much going on as a result of the sharpening that it's like being hit in the face with a studded hammer. Combine that with the intense film grain and chromatic aberration, and the whole thing just has so much visual confusion that it doesn't feel dirty, it just feels cacophonous. Where it really hurts is on the curve of the crowbar-- the sharpen filter makes it stand out obnoxiously when it would be smooth-shaded and nicely shadowed off by its position in the darkness, making it look more sensible. And-- the more I look at it, the more I've gotta say-- the film grain is just too much. It's nice when it's used sparingly (and, again, in the right scenario) but holy god it's just too much, I'm sorry. The fact I can pick out individual specks of grain as long as the tip of my fingernail by putting my finger to the monitor? That's just way, way too much, and all it does is remove the detail from your picture. You're not adding anything, you're just confusing it more. It's like a visual chaff grenade. I love the base image, the components of it, and the theme, but oh my word that editing is just too much, honestly. Less is often more.
Theres nothing wrong with the editing, it fits perfectly fine and this is coming from someone who physically repulses at film grain
Actually the more I look at it the more i think this is actually a great example of sharpening and film grain @Docta Ubafest what do u fink
I really see little wrong with the editing. As you said the grain and sharpening does really well with making an image feel more tonally dark and gritty, but I feel it's actually implemented properly here. The image doesn't feel over-complicated at all. Detailed, definitely, but not to an extent where it detracts from the final product as it's arranged in a way that it all carries your eye through the image without clashing with itself. The filters for me don't make the image feel 'cacophonous' as in my eyes it does little more than enhance the detail and atmosphere. The composition alongside subtle colour balancing and placement of detail help to keep the whole thing unified.
Re-examining the original res posted here the grain works, but I think in the full res it really doesn't, because the grain is unnaturally uniform. I can't tell if it's a grain texture overlayed, or just an uncomplicated grain filter. Good grain filters will pick random RGB values across the image and shift them down in order to create color-dissonant grain (similar to RGB noise) whereas others will simply blend a uniform grain texture across the whole image, which is what it looks like in full-res, to me. Just a big grain overlay rather than natural graininess. I still don't like the sharpening, though. It brings out details that would reasonably be obscured.
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