• DUE PROCESS | Reveal Trailer
    21 replies, posted
https://www.youtube.com/watch?v=7jGyBrfrDtI
Still salty about signing up for the Alpha and never getting to play
Prepare for the map swastikas
I gotta admit, the prototype / alpha version has that simplicity charm that this just doesn't.
i'll definitely buy this, was looking for a swat 4 type game
"Let me do me" and "I'll just shoot at whatever moves" are strategies that have never failed me in multiplayer games.
Holy fuck this went far from the ultra simplistic looks of the first versions
I've been waiting for this game for so fucking long. Distant future I've heard they *hope* to add some sort of VR support too so fingers crossed.
At least they used voice chat; REAL voice chat. Not that Ubisoft pseudo garbage they keep trying to push.
The art is fucking gorgeous. I love this simple but expressive style. I could never get tired of and frankly wish a lot more games would use it. Ever since he started showing it off here I have been so excited for this. Saw that is fell off for a while but its so fucking good.
Only followed three game developments, and this is one of them. Can't believe they've come this far and it looks fantastic.
I feel like this is what ubisoft originally had as an idea but couldn't find a way to execute it like this
Oh shit, I remember seeing this years ago when it was just a bunch of blocks. Pretty cool to see it's come this far.
I remember drooling over this quite some time ago - Looking it up it was some 4+ years ago and now I feel old.
Was an absolute joy to play this at PAX East, the team is super nice as well. Why weren't you there VMan >:(
I'm working on two separate projects! Ain't got no time for a business trip :S
Followed this whilst it was still active in GGD. Looks uber fun, can't wait to see more of it.
was really cool to lurk this game's development, nice to see it come along
I had the privilege of playing not long after the first trailer from long ago, this game is like crack. Throw the comparisons to siege out the window; As of when I played it, it's much, much more about predicting the enemy's intent, planning around it and executing that plan well, than it is whittling one another down with twitch-shooter reflexes or relying on all the crazy gadgets. Even in its blocky glory the early alpha still had some very satisfying gunplay and a surprising amount of depth.
game looks sick as hell, it looked pretty damn fun when it was just red and blue block people running around plain white rooms, and now with the sick art style i'm definitely getting it when it comes out also i SWEAR i've heard that music somewhere else before
Here's a gameplay clip for y'all outta PAX https://streamable.com/rl0s3
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