"Cave Johnson here. You know the days when we bulidied dual portal devices and tested it for a long time? We've met a new opportunity for science. Gentelmen, the Aperture Science Portable Physical Manipulator! New device can move and rotate any kind of items and, more importanly, freeze them in space, so nobody can move it. Of course for test it will be limited, so not all items will available for grabbing. The Aperture Science Portable Physical Manipulator not stolen from Black Mesa Research Facility of course"
Yeah... it was maded in Garry's Mod. And also - this is Perpetum Initiative Testing universe, where Cave Johnson in 1988 still alive and founded Money Universe. And they founded Gmod Universe and took Physgun.
https://files.facepunch.com/forum/upload/184437/4c2038ec-ae6a-434d-ac8a-edfe09cb9316/gm_asppm.png
Make it JPEG, it won't load for me
A quite a bit low resoultion (1620p or something like that)
https://files.facepunch.com/forum/upload/184437/23e5dfdc-028a-4fb3-8275-dba27ea59d22/gm_asppm_lowres.jpg
Oh thats great, love it
Very nice and very clean. It's a mild shame (though a great accomplishment otherwise) you did it in GMOD though, because an AO pass from SFM could have been used to give the true 3D elements like the button, ball, and turrets an outline.
What I mean by this if you're not sure is, in SFM you can export an image that is pure white with only the Ambient Occlusion and outline with a pure white backdrop visible, like so:
https://i.imgur.com/gsuutFl.jpg
This can then be used as a Multiply overlay in your image editor of choice in order to produce a faux cel-shade effect slash outline:
https://files.facepunch.com/forum/upload/229956/2a167d14-9170-4f81-8149-8d379f59772e/image.png
Granted you have to tweak it to make it smooth yet sharp, but it would have have given more oomph to the turrets and made them more in line with the look in the trailers:
https://www.geek.com/wp-content/uploads/2011/04/turret_portal.png
While the image is very good otherwise I feel like this detail would've stopped the turrets and ball looking like "cheap" CGI, no offense. As it stands they're a bit incongruous with the cel-shaded person cutouts.
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