Hi, I've been modelling in Blender for some time and wanted to import some models into the game, I have got the model in the game but it's missing it's textures but I don't see anything wrong with it, it's been bugging me for days now.
If any more details are needed please ask.
Texture file names on Blender. are same as the vmt & vtf
https://files.facepunch.com/forum/upload/254316/50981065-ec2e-43f3-ae73-38949fb144d3/image.png
QC file
https://files.facepunch.com/forum/upload/254316/b58a6cc8-0f2e-4fd1-99b3-a6b497b50644/image.png
vmt files, all of them are the same apart from the file name and the "\coal"
https://files.facepunch.com/forum/upload/254316/2e7686bc-e9d9-4f17-8727-daaa7842b440/image.png
HLMV
https://files.facepunch.com/forum/upload/254316/2b0e0bab-4c3f-4e50-ab69-8a5746e8a0e3/image.png
Thanks, Dexter.
Oh, Sorry i didn't know that there was a section for this type of problem.
Try putting the materials in the gmod directory instead of another folder.
Okay thanks, I'll try that when I have access to my PC, will that change the resource.AddFile ("") I have in lua/autorun/forcedownload.lua.
I notice the directory for the materials isn't in quotes. Also keep in mind that $CDmaterials ALWAYS redirects to the materials folder, so that is the arch-folder.
You need to move the materials for it from custom_props\materials\models\props\furnace
to
models\props\furnace because it always assumes the directory starts within the materials subfolder.
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