• NullReferenceException
    2 replies, posted
Getting this message after playing rust for like 10-30 min NullReferenceException Prefabinfo.SetBehaviourEnabled (Boolean state) Prefabinfo.enterpool() PrefabPool.Push (.PrefabInfo info) PrefabPoolCollection.Push (UnityEngine.GameObject instance) GameManager.Retire (UnityEngine.GameObject instance) DecorPatch.DestroyInstances () DecorPatch.Spawn () DecorSpawn+<UpdateCoroutine>c_Iterator0.MoveNext() UnityEngine.SetupCoroutine.InvokeMoveNext Why and how can i stop it... please help
I'm having the same issues on one of my servers. A player keeps getting kicked for going over one spot on the map in particular. A shoreline, happens where the water meets the land. It may occur differently for others, but my player was very specific with their info on the bug.
Yeah that's accurate to what I'm going through, like water meets the land and in specific areas it happends.
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