• SPIKES IN CAVE
    2 replies, posted
There are spikes in some caves that kill you instantly when you land in them. There is a tiny tunnel leads to the spikes for you to grab your stuff , half way through this wipe they decided to change the spikes so you die instantly when touching the spikes,. what sort of idea is this die instantly when touching the spikes might as well just do one of them cancer holes in the map and let people just fall out the map
you always used to die instantly when touching the spikes. they attempted to fix/change that - but then looks like it got rolled back (or bugged)...
i doubt the code for the spikes in cave doesn't just have a damage code that was just altered like keepCountingDownHealth = true; while (keepCountingDownHealth) { yield return new WaitForSeconds(countDownDelaySeconds); player.DecreaseHealth(countDownAmount); rust seemed to code it on player movement instead of time on spikes ,. but its the same deal . i doubt changing the code so instead of player.DecreaseHealth(countDownAmount);1000 change it to player.DecreaseHealth(countDownAmount);10
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