• Need help with PlayerUse hook
    4 replies, posted
Hello. I am working on the following: if SERVER then     hook.Add( "PlayerUse", "DisallowInteract", function( ply )         if ply:GetActiveWeapon():GetClass() == "someweapon" then             return false         end     end ) end The purpose is to stop players from interacting with doors, buttons, etc. Whenever they try to switch sweps, it doesn't let them switch sweps. Help is appreciated.
Is this DarkRP?
It's derivative of DarkRP
hook.Add( "PlayerUse", "Interact", function(ply, ent)     if ply:GetActiveWeapon():GetClass() == "weapon" then         return false     end end)
The problem is that people can't switch weapons when PlayerUse returns false. They can't interact with buttons and stuff which is intended, but I need them to be able to switch weapons. Is this possible?
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