• Balance change discussion
    5 replies, posted
This thread is to discuss balance changes that have already happened. Which version of a weapon is your favorite, favorite/least favorite balance change, etc. Credit to Metaru for the idea
The Brass beast and Natascha's original damage resistance buff was nice since it made a bit more separated to the stock but now its almost meaningless to me I mean its there and its beneficial but going below 150 hp is around the point where you should back up and heal so the uses of the damage is pretty rare
One of my favorite changes was having mini-sentries start at half health instead of full. As far as changes that are still in effect, I can't really think of any I hate. How do people feel about medi-beams letting a medic match the patient's speed? I felt like that was sort of an indirect buff to scouts that they really didn't need.
Also overshadows quickfix for no reason.
The iron bomber overshadows the grenade launcher with its projectiles rolling in a more predictable way. They should at least remove the -30% fuse time on grenades stat.
The recent changes to airblast are one of the best changes ever. Even though airblast is still pretty flawed now, the old M2 to immobilize anyone in field of vision was one of the most joy-killing, tiresome things in the game.
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