• Prop freeze
    3 replies, posted
Hello. I want to spawn motionless prop.  bus = ents.Create( "prop_physics" ) bus:SetModel( "models/source_vehicles/bus001_blue.mdl" ) bus:SetPos( Vector( 0, 0, 100 ) ) bus:EnableMotion( false ) bus:Spawn() But it says me this: gamemode/init.lua:13: attempt to call method 'EnableMotion' (a nil value) What is wrong?
Enable motion is to be called on the entities physics object and not the entity itself. Entity/GetPhysicsObject
Thanks
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