Is there a script/addon that is able to disable player collisions in sandbox so people can't constantly bodyblock eachother?
And I'm talking about player/player collisions and not collisions with props.
thanks!
GM/ShouldCollide is the event you want to hook into
using their example
hook.Add("PlayerInitialSpawn","nocollided players",function(ply)--ply is the player who finished joining the server and has had their entity created
timer.Simple(0.1,function()--players can be invalid during the instant that they spawned for the first time
if ply:IsValid() then--is the player's entity valid?
ply:SetCustomCollisionCheck(true)--mark the player for collision checks
end
end)
end)
hook.Add("ShouldCollide","nocollided players",function(ent1,ent2)
if ent1 and ent2 and ent1:IsValid() and ent2:IsValid() and ent1:IsPlayer() and ent2:IsPlayer() then-- are both entities player entities?
return false-- returning false on this hook prevents collisions between these 2 entities
end
end
can I just use this script for the server?
this applies to any player on the server right or do I have to add more entities to the list?
Instead of just copypasting, learn what the script does and try to do it on your own.
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