• Some ideas for the game.
    7 replies, posted
Maybe this has already been suggested. New bow. The game lacks a blockbow bow (one that is used in sports for archery or hunters). He would surpass the usual hunting bow and crossbow (albeit not in all) and would require already studying or getting it by experimenting on a level 2 bench (or maybe a third). Sheet metal door. She has 250 units of strength, like a wooden door, although the first one must obviously be stronger. I believe that this should be corrected by increasing the strength of the door from sheet metal from 250 to 400 for example. Just between the wooden and sheet metal doors there is no difference except that the latter does not break with an iron ax (not homemade) and it does not burn everything. In this case, both break after 4 beans C4. The essence of the idea is that the door of sheet metal was really stronger (more C4 legumes were required) than wood. Most likely the door will not change but the idea I expressed. Vertical ladders made of metal. There may be other materials for making / improving (see below). They would be put as assaults, but for good already and they would not be so easy to break.Would be useful to those who build their house on triangular foundations (such cheaper). In such a house you can not put an ordinary ladder (so you have to put the assault), but there will be such a thing (you can not put such a thing on the walls in the raid - there are special ones for this). It could be placed in the construction plan (initially it could be removed from the original materials where 10 strengths and only then improve). Poisonous plants and mushrooms. In the game there are no poisonous mushrooms (if you are hungry you can eat a mushroom with impunity). And that if some of them will harm the health poisoning the player with poison (it will be constantly, gradually take away health, until the death of the player). You can be cured by getting an antidote (for example, eating coal or another mushroom). Accordingly, the usual (edible), poisonous and therapeutic grains will differ in appearance. It will be possible to poison arrows (except fire), spear, swords and similar weapons. You could also add poison to another food. Similarly with plants (to mix for example two poisons into one more dangerous). Dangerous places on the map. The swamp - the player who gets into it will move very slowly and, in addition, gradually drown. The boat will help as it can float there. Geothermal activity - fault / ravine in the ground at the bottom and around which there is a lot of sulfur ore and high quality ore in less quantity but larger than usual can be found. At this point poisonous gases emerge from the ground and for a long time to be dangerous for life (you need a suit of radiation to not die). If you leave from there, health stops decreasing (you will have to treat yourself). The fall of stones in the caves. The player can drop stones from above (or some stalactites that hang from above like thorns) and this will lead to serious injuries or death.
CAN you please stop with the "crayon" text ? They have already had Poisonous mushrooms and i dont really miss them, There are enough radiation zones on the map without adding swamps, The sheet metal door already has a strength of 250 ! Why dont you F7 your ideas to Face Punch ?
The swamp - the player who gets into it will move very slowly and, in addition, gradually drown. The boat will help as it can float there. there are ocens Sheet metal door. She has 250 units of strength, like a wooden door, although the first one must obviously be stronger. I believe that this should be corrected by increasing the strength of the door from sheet metal from 250 to 400for example. Just between the wooden and sheet metal doors there is no difference except that the latter does notbreak with an iron ax (not homemade) and it does not burn everything. In this case, both break after 4 beans C4. The essence of the idea is that the door of sheet metal was really stronger (more C4 legumes were required) than wood. already have a sheet metal door if you look you can see it Vertical ladders made of metal. There may be other materials for making / improving (see below). They would be put as assaults, but for good already and they would not be so easy to break.Would be useful to those who build their house on triangular foundations (such cheaper). In such a house you can not put an ordinary ladder (so you have to put the assault), but there will be such a thing (you can not put such a thing on the walls in the raid - there are special ones for this). It could be placed in the construction plan (initially it could be removed from the original materials where 10 strengths and only then improve). we have wooden ladders why would we need metal its not like your standing on the wood one for 3 hours
Cars: I think that cars would be a great idea if they could carry many people and if they had either a limit when going near bases or monuments or if they had a slow speed and you could not destroy bases with them. They could be very useful if they had trunks and you cold store stuff in the back while getting rescources. Cars should also have locks and you should be able to make garages for them when you log off
Facepunch have already put up their plans for vehicles, they're on the road map and on their way. https://rust.facepunch.com/blog/devblog-178/ https://rust.facepunch.com/blog/devblog-181/
I don't dislike the compound bow! Like a mid-tier weapon that is silent, provides good armor pen, and isn't too hard to find, while also having better range and draw speed than the crossbow! It would have to be harder to get than the crossbow, but not so hard as for every player to need one.
Metal ladders would be broken, due to counter raiding. Imagine counter-raiding a base who has been raided trough doors, and instead of doors there are metal ladders hanging in the way with the same health? There is almost no usage for metal ladders unless they are in your own base instead of ladder-hatches and can't be places unless you have building privilege.
Metal ladders are not really a good replacement for ladder hatches as there has to be an always opened hatchway for them unless they lead to a door on a very high wall (3 half walls stacked)
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