• A problem I have with VIDE for Hammer
    4 replies, posted
So for a while now I have been using completely custom content for maps I work on, yet I never upload them because of one thing, and you probably know this, it's because of the fact that you have to pack custom content into your BSP, now for this task, I use VIDE, which I know how to use the Pakfile Lump Editor in it, but for some reason when I complete a scan through my GMod origin folder for the files needed, I never get models or the materials for those props in the map, I seem to get the textures for world geometry used in the map added but not the models, I noticed that in my optionss tab for scanning that the models and physics boxes where unchecked, (Both of which had text on the side saying (Packed), so I don't know if that has to do with anything), the rest where checked, I clicked the two boxes, adding a check to them and then scanned, yet still nothing about the props came up (I also realised that even the static props one was checked, yet it didn't work), I even manually added couple of props and the textures for them and scanned, I run the map, yet they don't show up, what is happening?
What folder are you choosing to be scanned?
Garry's Mod's folder: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod
And second question what hammer are you using css/hl2/gmod?
Well I'm opening Hammer through: C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\bin If thats any help.
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