• Final Fantasy Dissidia NT PS4 tools
    6 replies, posted
Final Fantasy Dissidia NT tools. Also work with Warriors Allstars, may work with other games. http://forum.xentax.com/viewtopic.php?f=16&t=18042 All cloth submeshes extracted and correctly placed. Some of them will not be correctly weighted. Currently tested only on characters & items (weapons). https://i.imgur.com/4s2WVJP.jpg https://i.imgur.com/izSaJUa.jpg https://i.imgur.com/IXDJrPn.jpg https://i.imgur.com/3hwjLAR.png https://i.imgur.com/V9iVOLl.jpg
New version. Full cloth support! This is how it works: Some parts of cloth meshes will be weighted normally to the main skeleton (upper parts usually). The remaining part is supposed to work with cloth driver. Drivers will be exported as separate meshes with skeletons. Use weight transfer (skin wrap) or other means in your favourite editor to make them work. Some give better results transferring from faces, some from skeletons. https://i.imgur.com/qYyLVLO.png
Another update. Support for Dynasty Warriors 9, Nioh, Fire Emblem Warriors and maybe others https://i.imgur.com/Rps54K8.jpg https://i.imgur.com/i7j9383.jpg
Dynasty Warriors 9 ? I will try it . I used some tool on DW9 but it did not work
Because of unfortunate mistake I did when making DW9 support, exported files (for ALL games) had missing vertex normals. Its fixed now with the new version.
May i ask where you acquire the files in order to rip from Dissidia NT? I've been looking everywhere, but was unable to find them. something about a kernel exploit?
you better ask that on some forum where you have more than 1 message
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