• Scientist Blues
    0 replies, posted
Hello. Friends asked me to turn off scientists completely on my server, as they seem to reproduce and overpopulate (lol). I can control animal populations reasonably easy, I wish I could limit spawns of scientists in the same way. I read there will be improvements to scientist populations, but where can I get the new coding to use, to manage their population? I used these, and set them low, but there were still too many... squadmanager.squad_disable “true” (For roaming scientists) npcplayerapex.npc_junkpile_g_spawn_chance.1 (Wandering Scientist 1) npcplayerapex.npc_junkpile_a_spawn_chance.1 (Wandering Scientist 2) ai.npc_enable true (Enables scientists) So, what am I doing wrong? also, would be nice if they show up when I type, "spawn.report". So let me know where I can get new coding with better control for tomorrow's update, please?
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