• Need help with client/server sync
    2 replies, posted
Hey, Im making a fallout gamemode and now, a fallout lockpicking system. The pick used can break if you exceeds the max lock rotation but the problem is that the server lock angle needs to be synchronized with the client. Please do you have any ideas to synchronize smoothly the angle ? My script: MEGA
Can you please give us only the related code? With pastebin or gist or whatever.
Thanks for you reply, i found a solution, i used Ping() / 2 and everything is smooth with 170-200 ping !
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