When a weapon is dropped by a NPC, another NPC usually picks it up. But that doesn't happen
anymore..
Is there a way to fix this?
was this removed in a new version?
thanks, ittehgeps (fartblaster on steam)
i literally never saw a NPC picking up a weapon thats on the ground..
NPC's no longer do it by default, but I'm pretty sure it can be called with NPC/StartEngineTask
// Pick up new weapons:
TASK_WEAPON_FIND,
TASK_WEAPON_PICKUP,
TASK_WEAPON_RUN_PATH, //run to weapon but break if someone else picks it up
TASK_WEAPON_CREATE,
No means to offend (even for a banned user), have you ever played with bots in garrysmod?
yes, and like i said, i never saw any bot picking up weapons
dont think you can call almost 3000 hours of playtime "new to gmod"
Bots and NPCs are different. Bots will also not pickup unless auto-pickup is enabled (trigger bounds).
NPC Definition:
A non-player character (NPC) is a
video game character that is controlled by the game's artificial
intelligence (AI) rather than by a gamer. Non-player characters serve a
number of purposes in video games, including: As plot device: NPCs can be used to advance the storyline
Bot Definiton:
an autonomous program on a network (especially the Internet) which can interact with systems or users especially one designed to behave like a player in some video games.
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I beg to differ.
By literal definition, you are correct, but in Source, they refer to totally different classes of entities. NPCs have logic to move and act based on player action, including picking up weapons. Bots, on the other hand, act as players and have no logic to act based on outside player action.
awwh, I remember when I first got GMod.
what is this "auto-pickup" you speak of..
When a player or NPC gets near a weapon and the weapon has trigger bounds enabled, it will automatically be picked up (walking over weapons).
Huh, good to know!
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