• Best ways of setting per map triggers?
    2 replies, posted
Say I have a soccer ball SENT and a goal (which is a part of the map) - is there any standard way of placing a trigger 'box' within the goal that calls on an entity that passes through it or something like that - or is there no 'right solution? I want triggers to load up in specific locations within different maps. I know of that zones addon that's being brought up around here several times but for now I'd rather not use external addons. Thanks
This can easily be done through Lua using a "brush" type entity, only functions you'll need are Entity/SetCollisionBounds and Entity/SetSolid. You'll use the *Touch hooks on the entity.
Perfect, thank you!
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