I am in need of someone knowing some things about next bot.
How do I disable the blood impact effect of a next bot npc?
How do I add capabilities, like the animated face cap normal npcs can use?
I just want the pupils to move and not be in the left down corner of the eyeballs.
ENTITY/ImpactTrace
this to disable blood, I think ^
Entity/SetEyeTarget
this to set eyes ^
Entity/SetFlexWeight
this to set face flexes^
Everything works beside ImpactTrace, I guess it's hardcoded.
The nextbot system seems very unfinished to me atleast.
You can turn off blood impacts using Entity:SetBloodColor(DONT_BLEED).
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