• Serverside holdtype
    1 replies, posted
I have a swep that changes its third person holdtype while E is pressed, but it only works clientside, so can only be seen by the person pressing it. What can I do to make it serverside? function SWEP:Think()     self:RunWorldModelThink()     self:CustomOnThink()     if self.Owner:KeyDown( IN_USE ) then         self:SetWeaponHoldType("passive")     end                                     if self.Owner:KeyReleased( IN_USE ) then         self:SetWeaponHoldType("ar2")     end end
SetHoldType
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