• Saving & loading, character progression, ability granting items
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I spent the past few days tying together important features. First thing I did was make items compatible with my serialization shit, then fleshed out my character's serialization. Now characters are saved along with every item across all inventories all in one little file. https://crayz.tv/files/sharex/2018-05-20%2014-45-32.mp4 I tightened up the attribute systems, and created a UI to show a character's stats and allocate points. It's a really simple UI for now, but the attribute/modifier systems are pretty powerful. This is all serialized with the character. https://crayz.tv/files/sharex/2018-05-21%2014-17-42.mp4 I had to decide how I wanted abilities to work. I could do trees where you allocate points and progress that way, or I could have items that grant abilities when equipped. I went with the items, because I haven't had much fun traversing ability trees lately in contrast to Path of Exile's gem system (gems grant abilities on equip). I have some ideas in the works to make my ability system unique, so it wont be a carbon copy of Path of Exile. https://crayz.tv/files/sharex/2018-05-21%2014-18-47.mp4 Putting all this shit together has been really good in terms of progress. I think I'm going to work on some assets and content next.
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