• Detroit: Become Human - ACG/Easy Allies Review
    19 replies, posted
https://www.youtube.com/watch?v=vxXwYs0e8ss https://www.youtube.com/watch?v=ML3r7ksMFUY
From the sound of things, especially in ACG's review, looks like they finally managed to make a coherent and compelling, even if still a bit generic narrative, while saying no to any of David Cage's crazy and pretentious shenanigans with actually competent editors. Might end up just waiting and watching an LP from SBF or the likes still, but if the game manages to hold up even after a month after release once everyone can get out of the honeymoon period of praise, I'd consider getting it. It's really a pleasant surprise to finally see Quantic Dream make a decent story that can hold up without (assuming from the reviews) any out of nowhere twists and pretentious nonsense.
David Cage games always get praised by critics for some reason so I'd take the review with a pinch of salt.
Having played the demo, I already know the game will be filled with David Cage's 'insightful' social commentary and completely sensible story progression. The fucking rogue android just spouts the premise of the fucking game as his motivation. "I thought I was their family but really I was just a slave!" Insightful commentary and subtle writing by David Cage. Remember reviewers loved Fahrenheit, Heavy Rain, and Beyond: Two Souls and every time they say the games fixed the narrative problems of the previous games. I'll just watch the Super Best Friends LP to see the game collapse under its own writing.
Quantic Dream games don't really have competitors within the genre? I don't ever find something similar but with this budget and scale. With that in mind reviews have to cater to people of specific tastes and that might be why it is difficult to dismiss his games unless they are downright horrible.
Well you know. Arguments could be made.
Perhaps reflected in the score. Their games linger below 80s in aggregator sites (metacritic and opencritic)
Probably because big daddy sony is standing right besides Quantic Dream staring angrily and ready to blacklist the fuck out of anyone who says anything about their money-machine that's not praise.
Until Dawn, The Walking Dead, Life is Strange, A Way Out, Hellblade. even L.A. Noire came out a little over a year after Heavy Rain (although that one was basically made with slave labor)
Outside of maybe Until Dawn and L.A. Noire, none of them matched in terms of scope, and the expectancy from the $60 price tag. Not saying Quantic Dream made better games, but in terms of narrative games, theirs look the best and have the most content.
I think A Way Out actually manages to surpass quantic dream's usual shit because while it uses a simpler style and has less bells and whistles, it pulls some absolutely stunning scenes with legitimate camerawork where David Cage, being the absolute fucking hack he is, cannot figure out how to put together the most basic of establishing shots to save his life. There is a long as fuck scene in A Way Out where two separate characters are chased at the same time by the police and the camera, without ever jump-cutting, smoothly transitions from floor to floor down the hospital they're in without a hitch in performance. It's legitimately impressive and immediately obvious that the director has an actual cohesive vision. https://www.youtube.com/watch?v=yf-sMV9gZvc The chase scene starts at 3:00 and then remains uninterrupted for ten minutes. There's even an Oldboy homage thrown in out of nowhere six minutes into it. Goes without mentioning the music which follows the action and isn't just a constant loud blare.
Any game that tries to be "profound" with it's story, even if in reality it's a giant pile of shit that makes no sense tends to get raving reviews. Just look at Bioshock Infinite.
Androids have to sit at the back of the bus in this. They thought that was deep or interesting. Haven't seen a single idea in this that wasn't done before and in a much better/more nuanced way.
To be fair I think that had as much if not more to do with the Bioshock branding, the setpieces, and the functional albeit generic gameplay as it did the story.
https://pbs.twimg.com/media/Dd_FAiUWAAUMZUX.png:large
Always thought Detroit: Become Human sounded like a Deus Ex expansion pack/DLC.
https://cdn.discordapp.com/attachments/165614256140582913/449412619988631552/DeAVqGEU8AA1PD7.png
Not to spoil too much, but apparently the game really hits the player over the head with slavery themes. It's not even subtle about it, so if you're here for insightful social commentary about robots, you've got the wrong game director.
People on Twitter have beaten this point to a bloody death but you honestly should get Nier Automata over this game.
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