• Sprint II - Development, need your help!
    12 replies, posted
Guys, Some of you know, I'm working in and out on a next sequence for an old map of mine, "Sprint Beta", Called "Sprint II Mesa". Recently I've posted some progress on the Gmod WIP thread, since this map is made for building and driving prop cars on Gmod. I've made and remade areas a bunch of times for a enjoyable car driving experience, focusing on velocity and smooth curves. My objective is make a drivable road where you can achieve the max speed of your car without stopping and still enjoy visuals, refuel you car, "pay" highwqay tolls and mess around. This are some discarted layouts I've tried in the past: Phase 1 - Roads everywhere with a planned lake in the middle.... DENIED https://i.imgur.com/ogJKO5l.jpg Phase 2 - "City Like" layout in the middle of the map with highways outside... DENIED https://i.imgur.com/0daeYGN.jpg Phase 3 - Tried to place mountains on the map itself, realised there was just not enough space to the mountains to be realistic.. DENIED https://i.imgur.com/VwWxA1X.png Actual Phase and hoping to be the last one, the simmetrical layout. With tolls in the middle and tunnels to connect to the highway. https://i.imgur.com/yWrcS46.jpg Here are some actual shots of the map: https://i.imgur.com/cgh55KW.jpg https://i.imgur.com/hdjsgLt.jpg https://i.imgur.com/zuCSsc3.jpg https://i.imgur.com/xfahXjB.jpg https://i.imgur.com/N02HBD5.jpg Featuring: Functional Tolls with wiremod integration Gas station Tunnels About 6km of circular highway roads without breaks, so you can drive in circles forever. Smooth fast curves Hard turn slow curves I've recieved some feedback from QuasarBarkas, lintz and daigennki. That made me think a bit. I know the roads are flat, curves are precise and simmetriacal. I made this map this way, thats the objective. Fast and continous highways without stops. I want this map to be as enjoyable as possible but without remaking this shit again. So, guys, take this photo as an example: https://i.imgur.com/xfahXjB.jpg The left side is the gas station, the right side is the "detour" between highway sides, it exists on the left side, so it can be removed. What would you guys like to see in that side? Also, the top part, after the tolls and the garage, is an sealed area, just like the garage., but empty. What can I build there? It has the same space as the garage in the middle of the photo. Hope you guys can help me !
Here's a bump so people will see it. I can't think of anything to change at the moment, it looks very nice.
You could leave it a flat plateau or do an old wild west town on the top part. Maybe add billboards on the side of the road for visuals. On one of the two hills to the bottom of the photo, you can add radio towers.
wow this looks sexy!
Signs are planned for all the highway indicating routes and such things: https://i.imgur.com/4nhZ036.png Radio towers are a great idea. Thanks man! Thanks!
Updates, making more highway sign support model types! Got all bodygroups and initial skins working.. Now to texture actual signs! https://i.imgur.com/z5s7Aoi.jpg
Only thing I would add would be some beautiful fluffy clouds in the skybox, like so https://media.gettyimages.com/photos/fluffy-clouds-over-a-desert-landscape-with-the-mittens-rock-formation-picture-id160934324 Ideally without the watermark ;)
The shadows that the small clouds make on the sand.. Imagine this being done xD Also, some progress: Tunnel entrance: https://i.imgur.com/XIfmAaW.png Tolls: https://i.imgur.com/MmMkhaJ.png Garage: https://i.imgur.com/RVE86Uq.png Circular highway: https://i.imgur.com/uv9RhWx.png
Did you model the garage? It looks fuckin sick
Damn, Nick. I must sharpen a new tool for your craft.
Yea, I made it based/inspired by the garages in ETS2. It would be great, your Lathe tool saved me from making the tunnels manually xD Made a new "Rest Area", still WIP. https://i.imgur.com/lF8ugeh.png https://i.imgur.com/0F98D6K.png Still working on sign textures, tunnel props and bunch of other things. I'm at 7k brushes :O
I've basically spent every living day and night thinking about this map, then suddenly I stumble upon an entire god-damn thread. This is absolutely incredible.
Oh hey, it is this map! 3 months since last update, how is it coming along? I would love to try it out myself, might be able to give you better feedback.
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