VNN - What's Valve Done Since 2008? - Valve's Last 10 Years
48 replies, posted
https://www.youtube.com/watch?v=evLnbJZUoyc
Go to 1:04 to skip the promo
A bit unrelated, but I noticed the textures in the half-life gameplay look a bit blockier? How did he do that?
wow its nothing
if you open console and type "gl_texturemode gl_nearest" (or make an autoexec that does that command" then it turns off texture filtering and gives you that classic '97 look
What the fuck is even going on at Valve lol. The amount of big projects that were announced, and subsequently failed or led to nothing is just absurd.
I forgot just how many employees took off in the span of like a single year, but I'm gonna guess that it means something big was probably announced to the staff around then, which a few were less than happy to hear about.
I'll admit the VR stuff is really nice and the updates to the steam platform in the span of ten years are great too...
But I think I speak for most of us when I say that we'd like some new games.
(The steam storefront being filled with shovelware also sucks)
I really wonder what Valve now has in store after their new logo and website + the announcements by Gabe about multiple new games coming.
Dota 2 Tournament
Someone important leaves Valve
Dota 2 Tournament
Someone important leaves Valve
Dota 2 Tournament
Someone important leaves Valve
Someone important leaves Valve
Someone important leaves Valve
Dota 2 Card Game
Valve has always been awful at actually finishing projects. Except there used to be a time where budget and time constraints meant something to them and they had to actually haul ass and work to release something if they wanted to continue existing a studio.
Half Life 2 was notoriously far from finished when they got near the first announced release date, and they had tried to keep it under wraps until the leak forced them to come clean on how little substantial work had actually been accomplished.
at least they have the reputable developers from campo santo to fill the voids
.... hah
It kind of is strange how a bunch of blatant gaming geniuses just stopped doing gaming shit all of a sudden, it's like if Leonardo Da Vinchi painted his last thing and went "welp, i'm gonna go be a farmer now"
Yknow it's funny, I think there's still the desire to actually do games but then things fall flat on their faces in favor of improving the platform (which, thanks to some great decisions involving Greenlight and Direct is kindof… well...)
Starts easy enough. "Okay, we'll do these episodic games to keep our brand relevant while we also work on the platform". We're still waiting on that one. Then, Turtle Rock/Valve Soft is established. They'll make the games, right? Well, then they split off and Valve makes L4D2 (which to be fair, was great). At some point, that top-down alien shooter is released. I really don't know the full story with that.
My only hope is that the Campo Santo devs are actually working on a project while Valve does... stuff, and that somehow we get a Valve-branded game from them.
Well, we can hope at least.
Money talks. And Dota 2 was the ultimate money printing press in the history of Valve game development - small wonder their next game ended up being a spinoff.
This was Valve's plan all along, Gabe said microtransactions were the future in 2004.
I still remember seeing this fake ass concept art eons ago, still manages to hurt me. HL is like a empty gap waiting to be filled once again and its never gonna come to be its almost poetic.
https://i.imgur.com/EMMFA9t.png
The best hope for HL3 coming out if is the EU declares lootboxes gambling. Guess what, the only things I've ever heard of Valve's lawyers doing is pretending they don't do business in Australia, and pretending
lootboxes aren't gambling.
Or they could just argue that they're version of loot boxes aren't gambling, period. I seem to recall a video where a valve dev said something along the lines of:
"Our goal isn't to have players gamble money on virtual items, we just wanted to put players in a position where they had a random chance at receiving something of higher value. It's not gambling, there's a fundamental difference."
I think maybe it was a GDC or Steam Dev Days panel? Can't seem to find it now though...
Honestly I still love how that image looks even if it's fake, I wonder if the original non edited one with the crowbar is available somewhere.
Valve quit making games because they've got 3 in-game digital economies that make a trillion dollars every second. Why make games when you can keep making new hats and warcraft skins to sell.
The announcement that made people leave was "we're not making games anymore. The writing staff can fuck off because you're going to work on new csgo knife skins"
Yes, there's a fundamental difference between having a random chance at receiving something of higher value than what you put in and gambling, where you have a random chance at receiving something of higher value than what you put in.
Fuck, makes sense to me!
I wonder if that environment is some 3D space you could purchase and use since I remember seeing it being utilized in a 2004 movie, Immortal, in like a 4 second scene of one of the main characters exiting the building.
https://puu.sh/Au3l8/70d655e82a.jpg
The quality is really low but it's not hard to see it's the same environment.
Valve didn't quit making games, they stopped finishing them. Stars of Blood, the robot game, the fantasy rpg, the original concept of Xortex (that may have been the robot game). Maybe the writers left
because they were tired of projects never getting enough development to warrant writing a story?
No, valve definitely quit making games, did you watch the video at all?
They haven't made a singleplayer game in over 7 years. They haven't made any full-release-retail games in 5 or 6.
Valve does not make video games anymore. They just keep patching in buyable cosmetics into their current multiplayer lineup. Why make video games when you can make money? Valve became the corporate menace that everyone fears.
VNN himself has shown off leaked references to those games, which were in dev between 2012 and 2016. The card game has also been in dev for four plus years.
I am so sorry that you don't consider multiplayer and VR games to be video games.
It's fucking weird how we've actually gotten games that look better than this. Like. Way better
Leaked references to games that probably don't exist, haven't ever been showed off, and haven't been talked about in years. Valve's staff abandoning the company like a sinking ship doesn't exactly help your case either. There is no concrete evidence whatsoever that points to Valve currently making a real video game.
The bottom line is that, as it currently stands, Valve does not make video games anymore. As the video stated, they haven't been to a dedicated gaming expo to show off a new game in years.
Even if Valve came out with some bullshit hearthstone clone for Dota, I still would say they don't make videogames anymore.
If CSGO, TF2, and DOTA quit printing money 20 years from now, we'll just get a micro-transaction based L4D sequel and some new garbo MOBA to replace DOTA. But as it stands right now, Valve is a game publisher, not a game developer.
Former Valve artist Drew Wolf has concept art from some of the cancelled games on his site.
First, I probably won't buy or play Artifact, don't really want to play a game where you got to spend 50 bucks a year to have a good modern deck. But, Artifact will be a great card game, they didn't even come up
with the idea themselves, the fucking Magic creator did.
I remember rumors of CSGO getting a battle royale mode before Fortnite ever got one...
Pictures drawn by a former concept artists do not mean that games existed or were in development, or that they weren't shit canned. Theres still nothing concrete there my dood.
Sure, a potential valve cardgame could be fine, but it's too bad it probably doesn't exist yet. They may put it out if the money-xerox machines quit working, but it's not coming out anytime soon.
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