• NextBots float on slanted surfaces, causes weird IK issues.
    2 replies, posted
https://youtu.be/ruKtG4wPjaU The woman is a NextBot, and the man is a regular NPC. As you can see, the legs behave differently between the two - notably the NextBot seems to float which makes the IK act weird and wobble. I have no clue how to resolve this. I've tried lowering the pelvis bone but that doesn't work. Any ideas?
Does Entity/SetIK have any effect?
I did a test using this method. https://youtu.be/DchBB1FPbNo The man on the left has SetIK(false) called, the one on the right SetIK(true) called. The thing is I already knew the IK was creating the wobbling, so these results are not surprising - the one with IK turned off had no wobble. While this is a work around for the wobbling, the real issue has to be that the model is too high off the ground; it's legs can't reach. Any ideas how this could be fixed?
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