• Accessing self.isBaking outside of ENT Functions?
    4 replies, posted
I can't access that variable outside of ENT:Initialize() and ENT:StartTouch(). I could make a THINK method but i think it's dumb to call for something 60 times a second when already have a timer made.
Could you give a specific example of what you're trying to accomplish? You can get any entity variable at any time if you have the entity object.
Sure take a look at source code AddCSLuaFile( "cl_init.lua" ) -- Make sure clientside AddCSLuaFile( "shared.lua" )  -- and shared scripts are sent.   include('shared.lua')   function ENT:Initialize() self:SetModel("models/props_lab/crematorcase.mdl") self:PhysicsInit(SOLID_VPHYSICS) self:SetMoveType(MOVETYPE_VPHYSICS) self:SetSolid(SOLID_VPHYSICS) local phys = self:GetPhysicsObject() if phys:IsValid() then phys:Wake() end self.isBaking = false self.finishBakeTime = 0 getPos = self:GetPos() end function ENT:StartTouch(ent) if ent:GetClass() == "morphine_uncooked" and self.isBaking == false then ent:Remove() self.isBaking= true startCooking() end end function startCooking() timer.Create("waitThenRemove", 5, 1, function() local morphine = ents.Create("morphine_cooked") morphine:SetPos(getPos + Vector(0,15,0)) morphine:Spawn() self.isBaking = false end) end as you can see: self.isBaking is a boolean i cannot access because it's in a normal function and not a built in ENT:Function
Change startCooking to ENT:startCooking. You can call the method with self:startCooking()
OOHH thanks i did not think of that
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