This is a minor gripe, but as a solo player, I rely on the crossbow to do a lot of the dirty work when it comes to combat. I can't count the amount of times that I have headshot someone from point blank with my crossbow, and didn't bring them down. If I headshot someone who has a wolf headdress and they have 100 hp, at short range it will bring them down to 37 hp. At that point, I am basically dead if they have anything other than a crossbow. I'm not saying make the crossbow do more damage than it already does, I think its damage numbers are mostly fine. I'm saying that its headshot multiplier either needs to be adjusted based on the range at which you headshot someone, or have a system that takes into account different damage types besides "bullet" or "radiation". An arrow sticks through armor, so I think it should be able to kill someone in one shot that is wearing anything other than metal headwear. I am tired of headshotting someone with a weapon that is already difficult to land headshots with and not having them go down.
wow you shoot people that have wolf headdresses with a crossbow, for me its the other way around and the people with wolf headdresses shoot me.
i thought the last thing they did to it was buff the reload speed?
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