• Any way to use Player:VoiceVolume() WITHOUT having to set voice_loopback 1
    1 replies, posted
I want to get the voice volume of the local player by using Player:VoiceVolume(), except it requires "voice_loopback" to be set to 1 (meaning the local player will constantly hear their own voice). Is there any way to get around this, or deafen the affect of "voice_loopback 1" so that the local player doesn't need to hear themselves talk? wiki page: Player/VoiceVolume
This could get hefty, but you could have Player2 net.Send Player1's volume to Player, then use it however you need.
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