Robbers
http://wduwant.com/index_uploads/uploads/a8beae9492ac.jpg
Using Simkas's IDF tanker base, the BF3 SP gas mask from Ninja's marines, a beanie and balaclavas from ComradIvan's arma head Spetznaz models and a bag/masks from the Suits and Robbers pack,
Here are some bank robber dudes
I'm going to be making some colour options as VTFs so anyone can just swap out for different colours
Please report any errors, this is my first proper modelling thing and I couldn't find any in particular but I think there might be some issues with the Gasmasks and balaclava normals.
Oh yep just found one and i'm fixing it rn
S10 gasmask is linked to the Clavicle
https://files.facepunch.com/forum/upload/106986/156ffdf7-e88a-4693-9af0-47131ac8968c/image.png
Good shit mate. As always. <3
Did someone say different overalls?
Aight so for these, remove the name of the colour so you're just left with "overalls" and replace the "overalls" texture in models > materials > robbers
Then you'll have ethier white or blue overalls
wooo
coveralls WHITE.vtf
coveralls BLUE.vtf
Bags and gas masks are fucked and i can't figure out why
For some reason the bags and the masks keep desperately clinging to L Clavicle after they compile even if they're not even set to that bone
HELLO ALL
Gazhelmet very kindly helped me try and figure out the problem, turns out it may have just been my compiler (SDK MP 2017) as they worked perfectly fine in his compiler
Big credit to him for mixing the issue
SECONDLY
A recommendation from SC 'imself has now come to life, you can now have your Robbers in black and blue uniforms!
The OP has now been updated to include the two new downloads
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