This is a really nice and interesting watch. It's really amazing how handicapped people like this are able to play and enjoy something visual-heavy like a video game like this. Goes to show as well how much of an important impact sound design and level design too can have in video games where it allows blind people rely on sound cues and memorize certain parts of the level to get to an important point on the map.
This guy's also blind and plays fighting games and relies on sound cues as well, and he's pretty good too!
https://www.youtube.com/watch?v=THbVXGulDUE
what the fuck he wasn't even wearing headphones
this is some matrix-type shit
Mind blowing to see him shoot spot on the zombies even when there's a plank blocking the way
Back in L4D days I did learn to shoot hunters skulking in the darkness based on only the sound they make
Would be cool to see games designed completely around the player being blind
This is extremely interesting. In hindsight it's obvious, but I was really surprised to see the stark difference in directional versus positional awareness. Sounds are great at telling you from what direction something is coming, but not where you or the target is. He knows there is a zombie in front of him, but he doesn't know if it's in range for knifing or not, for example.
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