• Disappearing doors and shotgun traps
    3 replies, posted
My base had 4 doors one next to another, on triangle foundations, leading to outside. One player killed me in front of my base and I left the game with first door open. It was impossible to enter the house without destroying that door. 10 or 15 minutes later I joined the server again and I heard that him and another player were walking around the base. I wanted to close the first door and I had a surprise: the second and the 4th door were nowhere to be seen. How is that possible???? Yesterday when I joined the server the first door was missing and I thought that someone just destroyed it with satchels or something and I said "nevermind, I'll just put another one". But now, it was impossible the destroy 4th door without destroying the first 3 doors. Also, the second door without destroying the first one. So, is this a bug or what? There was no decay, as the upkeep was for 3 days, almost 4. I've wasted about 15 hours to for this base and the tier 3 loot that I had in there just for some magically disappearing doors and some dudes to profit. Oh, also, today disappeared a shotgun trap with bullets in it that was IN the house. And probably another disappeared too, because when they were raiding me I've put a shotgun trap at the door from the picture and as I was staying in another room, I heard no shotgun sounds. What the hell just happened?????????? https://files.facepunch.com/forum/upload/160031/809ab2d3-e948-41f4-9140-497849366c58/52161ecb-295d-4575-ba66-f9a9ca18d7f6.jpg
You know that you can press f12 in-game to make steam take a screenshot right?
Could be a couple of things. Maybe the no clip hack is still out there Is it at all possible that they have TC authorisation? Cheap imported materials from China
I was in the middle of a raid and I wanted to take a quick photo to send it to a friend through WhatsApp. Then, after failing to defend the base alone against the hackers, I came here and posted the photo as proof.
Sorry, you need to Log In to post a reply to this thread.