I wish to utilize cpp in lua and I can't for the life of me figure out the wiki's tutorial. Is there a
source of information that anybody could please reference which is much more friendly towards
someone without cpp experience(beyond the syntax)?
TL;DR How did you learn to create lua c++ modules?
Reading other people's code is always a good way to learn anything. Here's some example C++ modules:
glua.team GitHub (there's a number of modules hosted here)
MySQLOO (check the MYSQLOO folder)
gm_spew
breakpointservers modules (some of these have sources but probably use the GM12 backwards compatibility headers)
Thank you! Also, is there anything specific that I should know about when compiling it in VS(configs and such), or can I just use the standard x86 compiler?
You can use standard VS settings; there's a little but of info here: Setting Visual Studio Up for Making Binary Modules
https://i.gyazo.com/f92836e0caa016e37ba19afd2a52b60d.png
A simple function push I fetched from the facepunch github
https://i.gyazo.com/9c8ae041afbf4b49dc879ee82040d518.png
Thank you so much!
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