• Call of Cthulhu - E3 2018 Trailer
    18 replies, posted
https://youtu.be/i7r5rWFZlm8 F'Taghn
Maaaaaaaaate, that looks nice, I've been waiting so long for another one of these!
Looks promising if a bit cheesy. Hope it's good.
is it set in Innsmouth?
I hope they can spring some life back into the Mythos, seeing as direct adaption or works inspired directly by Lovecraft seldom become a success.
Bloodborne's a pretty huge success story.
That is why i said seldom. Sadly not all mythos inspired works count the sucess that Bloodborne had. I keep my finger crossed for CoC and The Sinking City.
To be fair, they did keep it a secret.
They actually didn't though. Yeah they didn't just outright say "Hey you fucks, this game is also Lovecraftian inspired" but some of their trailers flat out showed Lovecraftian enemies and environments. We just didn't pick up on them. I can't remember which trailer it is but it just straight up showed the Daughter of the Cosmos
Why hasn't anyone made a movie yet?
Everytime someone tries it dies. The closest we've got to At the Mountain's of Madness as a major release have been the B-Movie, the Thing from Another World, which then inspired and created the classic 1980s horror movie, The Thing. The biggist issue with Lovecraft and his novels is that the descriptions and depictions are so detailed yet vague. The Walled City's identity and appearance changes from person to the person because as much as he's given us a detailed view, its a shallow one. Its like asking someone to imagine Tokyo, they might get something close to it but unless they've an indepth look they'll never truly recreate it.
Can't they make it sort of like the mist of Stephen king's novels? Its always got this allure of mystery and occult with giant creatures.
The issue is that there isn't mist, and there's also already a very public perception of what these different old ones and creatures look like as well.
Not for lack of trying. Guillermo Del Toro got close with his At the Mountains of Madness adaptation, but it got nixed because Prometheus was very similar and he lost interest. There's loads of adaptations of Lovecraft's work, and several good ones, but they don't exactly make a lot of money, so even though his work is in the public domain (debatably), they're not exactly the things Hollywood producers are gonna be looking at. Plus, his two most iconic stories, The Shadow over Innsmouth and Call of Cthulhu, have both been adapted to death at this point, by a bunch of smaller, crappy films that basically have poisoned the well.
The fact is that Lovecraft and his mythos have shaped basically a lot of horror, directly or indirectly, but films about his works are eeeeeh(i am looking at you Dagon). To be fair the best grounds were Lovecraft tends to work kinda well are boards games( an example would be Arkham Horror or Eldritch Horror)since they tend to rely more on an "imaginative" side.
Darkest Dungeon is also a really good Lovecraftian-inspired game. There's absolutely potential, but catching the mystery, dread, and overall dark atmosphere is pretty difficult.
John Carpenter's In the Mouth of Madness is pretty good, not a direct adaptation just heavily inspired by HP Lovecraft but still a really great cosmic horror film nonetheless
A large part of it is also the context that Lovecraft was written in. The idea that worlds existed beyond our Solar System was pretty far-fetched, and Aliens weren't exactly popular. Science was straining in all directions, and what it found was pretty terrifying. It matches Gothic Horror quite well, breaking the laws of nature and having it push back violently. These conventions have gotten a lot more standardised now, and Lovecraft has been boiled down to "Tentacles whoAHAAHAH, you can't even comprehend!" Lovecraft is meant for a different audience than what we have today, its mainstream appeal isn't in the Mythos, it's a plucky PI fighting Cultists and then suddenly going mad at the end because that's what happens goddammit.
At this rate, Lovecraft was as designed for the 20s to 60s as David Lynch is made for the 80s to modernity.
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