• Roleplay plans for Fallout 76
    44 replies, posted
r/Fallout is doing this all over the fucking place so let's do it here why not. i'm probably going to remake Gary! as a fun gimmick but eventually, depending on exactly what there is to do, end up being a fisherman or gunsmith. there's lots of opportunities if they go the Ultima Online route of lots-of-shit-and-players-must-do-all-of-it-for-the-economy.
I wasn't kidding about the Gospel of Moth. I will write a bible.
Door to door salesman. As in I go from door to door to sell people doors. I will build you doors and make you custom ones if you pay extra.
tbh as silly as the wave of "if nobody is x i will be x" on the subreddit is, i'll admit it's got me excited for the emergent roleplaying possibilities of truly being anyone, even amidst people that're probably going to draw dicks on road signs given the chance
My friends and I plan to be reverse griefers. We're going to super helpful and friendly to everyone we come across.
I will start a Nuclear Fire Brigade. Cleaning out every single fire hazard making thing, until the world is clean, righteous, and unable to start another fire ever again.
I plan on starting a Nuclear Fire Brigade. We'll roll through the wasted setting alight everything we see.
BROTHER
If the Silver Shroud outfit is ingame I'm totally going to dispense justice across the wasteland.
some combination of the swamp folk from point lookout and the trappers from far harbor. Defintely gonna bass in the swamps, obv. Appearance will likely be a copy of my far harborman/trapper character seen below. Will likely use the new vampire perk, and cannibal perk if available. https://steamuserimages-a.akamaihd.net/ugc/921431100065554955/F5F661FBE8946349C7614F405FE4FCA725F53D71/
I'm gonna become a backwoods coot with a beard, living in a muddy gross shack with a double barreled shotgun who goes around the West Virginian wilds and tries to kill as many monsters as I can. I will also play a banjo if such a thing exists in the game.
I knida want to have a power armor repair shop. I'd have a shit ton of resources to repair it so people would just bring it in, pay a fee, and it'd be fixed in like 2 minutes. Would definitely need security though.
https://www.youtube.com/watch?v=OQ3GDU3JL1c I am going to exclusively play as this West Virginian legend, speaking in foul mouthed rhymes
Build Biohazard Food Hut In it, you buy food. I'll scatter around "Friends" in way of "Timmy the Teacup" and "Sip the Saucepan" and talk to them like they are really people as if I am some survivor who totally lost it
If you can make bear traps then I will dedicate myself exclusively to filling all of west-viriginia with them
Going to treat this as the general thread for the moment, saw something interesting. 76 having a lack of dialogue might be since it was made during the voice actor strike.
I mean, on some level they're correct in that Bethesda Softworks has done a fantastic job of bringing the games into the spotlight but with incredibly twisted and incorrect lore that they refuse to corrrect or straight up double down on them. (Calling Mr. Hines)
Haven't played Skyrim, but I doubt Elder Scrolls gets much better treatment. As for the infamous Hines tweet, it's quite shitty as a fan but I doubt he's played more than like two hours of any Fallout game, he's not a dev. Bethesda just has a different game philosophy than other rpg makers, they don't care about consistent lore if they think it will improve gameplay. While we will get a New Vegas quality Fallout at some point in the future, I don't much care what Bethesda does with new Fallouts if they're crap, I'll ignore them and play old ones.
I only care because of the impact it will have on future fans and current fans brought in to the games from 3 forward but never touched 1 and 2. I don't want gatekeeping in a franchise that actively mocks it on several occasions so the fact we have it happening not because fans are doing it but because of a developer's inability to even use a fanwiki is troublesome. Also Elder Scrolls fans have been consistently bitching about how the writing has taken a nose dive since Morrowind.
I want to become a cryptid. Don't know how yet though.
Guess what, Emil's first project at Bethesda was Morrowind DLC. I'd imagine r/fallout is full of endless "New Vegas is the best" so newer fans won't find it hard to find a good Fallout at least.
My friend and I are going to start our own Raider group who found the core rulebook for Warhammer 40,000. As a result we'll be a technocratic cult preaching the actual rules and lore as holy words. He wrote up our dogma and commandments and it is all based on mighty dice rolls and how 2/3rds are holy (Space Marine armor saves are 3+) and the 1/3rd is unholy and must be abolished. (Daemon saves are 5+) Hopefully there's voice chat so we can yell our insane zealotry at the poor people just trying to build wood shacks.
They still had a writing team for Morrowwind so he was most likely focused on the game design details rather than the narrative ones. The writing staff were fired before development of Oblivion began.
Starfield might be the last Beth game written by Emil at least. He's design director now, no writing, and ES 6 is in a very early state.
Emil is a brilliant game designer. Writer...not so much.
Looking at the the Fallout and ES wikis Emil actually didn't write the main story of Oblivion, just quests.
Well in that case I'll dedicate myself to littering the land with caltrops. Call myself a tropper.
We should get together a team to ensure Virginia is as dangerous as feasibly possible.
He wrote the Dark Brotherhood for Oblivion and Skyrim, and those were some of the best parts of those games. He's at his best when he has a narrow focus and at his worst when he needs to make multiple things align. Bad at worlds and narratives, good at quests and short stories.
Getting the Tercentenary Edition, so it'll be Uncle Sam outfit and a concentration camp for communist infiltrators.
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