• Issues Exporting Quake champions models
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So, initially I was having issues getting Sorlags model to be ripped by ninja ripper, but I think I solved that part of the issue, however, the model is being exported in many parts, including the head, torso, lower body, eyes, and... some mystery part? and I seem to be missing a part along the top of her tail, on the lower body model that part is just mysteriously missing. in any case, did I do this right? was the model supposed to come out in pieces? If so, where do I go from here? I have some experience using 3ds max, maya, and zbrush, but I'm self taught and my knowledge is scattered at best. Will I have to import these OBJs seperately and stitch them together? What's the best approach to this?
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