• Problem with a model
    5 replies, posted
I'm trying to port this Marie Plush model to SFM https://files.facepunch.com/forum/upload/280908/5856b71c-5433-4b51-baef-b17295520d70/image.png It looks normal here, but when I compile it in crowbar, it turns into this abomination https://files.facepunch.com/forum/upload/280908/544f6fa4-05d5-48e6-ad45-744359f909b8/image.png What am I doing wrong?
You need to increase your pepsi libation
It looks exactly the same, just not flat shaded?
https://files.facepunch.com/forum/upload/1653/4beeb8c9-a786-42b2-b619-6f1a5320cca7/image.png https://files.facepunch.com/forum/upload/1653/639738e9-901d-45a0-a13c-5bf9ff803d21/image.png I don't know what program you're using, but is there a modifier that isn't applied to the mesh yet, like subsurf in Blender?
I think it looks adorable, not like an abomination at all.
Nevermind, turns out the weight painting was all wonky...
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