• attempt to index local 'frame' (a nil value)
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I want to make a simple Derma Panel that opens up, allowing me to select a player then press a button and it will kill them. However I am getting the following error: attempt to index local 'frame' (a nil value) Client: function DrawGUI() local frame = vgui.Create("DFrame") frame:SetSize(200, 200) frame:Center() frame:MakePopup() local playerbox = vgui.Create("DComboBox", frame) playerbox:SetPos(45, 75) playerbox:SetSize(120, 20) playerbox:SetText("Choose a Player") for k, v in pairs( player.GetAll() ) do playerbox:AddChoice( tostring( v:Nick() ) ) end local killbutton = vgui.Create("DButton", frame) killbutton:SetSize(120, 20) killbutton:SetPos(45, 95) killbutton:SetText("Kill") killbutton.DoClick = function() net.Start("KillSelectedPlayer") net.WriteString(playerbox:GetSelected()) net.SendToServer() end return frame end net.Receive( "test_opengui", DrawGUI) Server: AddCSLuaFile("autorun/client/cl_test.lua") util.AddNetworkString( "test_opengui" ) util.AddNetworkString("KillSelectedPlayer") function ChatCommand( ply, txt, pub ) if string.sub( string.lower( txt ), 1, 5 ) == "!test" then net.Start( "test_opengui" ) net.Send( ply ) return "" end end hook.Add("PlayerSay" , "ChatCommand", ChatCommand) net.Receive( "KillSelectedPlayer", function( len, ply )  local targetply = net.ReadString() if targetply == IsPlayer() then targetply:Kill() end end
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