• alternative to halo's?
    2 replies, posted
The gamemode I'm working on uses halo.Add to draw an outline of a supply crate through walls. From my understanding, halo's are horribly resource intensive and demolish FPS. Anyone know of a better alternative to outline an entity? I was told stencils are the solution but I don't know much about them. https://4st.me/oLdRg.png
what happens when run this code replace "class" with a string that represents the class of the entity giving trouble for k,v in ipairs(ents.FindByClass("class")) do v:PhysicsInit(SOLID_VPHYSICS) end
Halos already use stencils.
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