• DF Videocast: Cyberpunk 2077's Playable Demo - Is This Truly Next-Gen?
    13 replies, posted
https://www.youtube.com/watch?v=vMiDFK96Agw
sorry but I'm just gonna totally eject myself from this hype train. A lot of talking and promising and no seeing and believing. S H O W G A M E P L A Y
show bob and vagene
The only game is behind closed doors, I'm not feeling confident here, despite what people who have played it say.
I'll be worried the day there's a "Pre-Order NOW for extra in-game Shark COINS"-button and no actual gameplay. Considering how far out from release the game is, it's completely reasonable to keep it sorta under wraps. Personally I trust John Linneman to call bullshit when he sees it. I'm a stingy fuck, though, so there's no risk of me pre-ordering anything, and I doubt I'll be buying this game on release whether it ends up being great or not.
The guys at DF are genuinely pretty transparent. If they saw something behind closed doors they didn't like, they'd mention it I'm sure. They've gone hard on games that have been lacking in the technical department before if I recall. It's still really early days in terms of presentable content for the game so I'm not surprised CDPR are keeping it a bit quiet. Saves them needing to waste time on a scripted vertical slice that will undoubtedly be used against them when the final game isn't 1:1 to a early demo.
CDPR have their reasons for not showing gameplay yet, and yeah, it probably boils down to there maybe being things in the current demo that are either still really rough, or may not even be fully representative of the potential finished product. Probably the same reason why we saw nothing of Serious Sam 4 during Devolver's event. I'm also sure they probably don't want another repeat of the early days of Witcher 3, with people screaming that the original showing of the game actually looks better than the version we got on release. While I'd say that's debatable (and was also due to CDPR switching over to a PBR pipeline mid development), if it wasn't for CDPR being so consumer friendly, it could've potentially been a much worse PR situation than it was. Ultimately though, I trust CDPR to nail this game. I could be totally wrong of course, but given how well they even nailed the atmosphere of the Witcher in the first game, and how they're also constantly in talks with Mike Pondsmith, the creator of Cyberpunk 2020, to the point where he's at most events just gushing about the game they're making (can't say the same about the Witcher's author), I'm confident in what they've made. Just can't wait to see it...
They have stated there will be no microtransactions and the DLC policy will be exactly like TW3s. So a smattering of a bunch of smaller free DLCs and a couple large paid ones.
Digitalfoundry is super transparent and very reliable. They also seem pretty unbiased towards any consoles or PC. I love their videos. When they say the gameplay demo looked like the trailer, I believe it. They also mentioned that the camera jumps around sometimes in a wonky way when entering dialog, among other things, so the game is a little rough around the edges and they probably just don't want video footage of that until they get it into a state where it works perfectly every time. Which I'm cool with, as said in this thread, I think waiting until you have a completely polished demo is way better than simply showing a highly scripted video of a vertical slice that won't play anything like the actual game, like most e3 reveals.
I strongly believe it solely because in the city shot, you can see pedestrians disappear on the corner of the shot. Plus, witcher 3 looked exactly like it's E3 demo. CDPR rarely lies when it shows and tells whats going to be in the game.
Wow apparently this is like week old info but I didn't hear it was first person and Deus Exy. I was expecting some form of Cyberpunk Witcher, this increases my hype levels substantially
You missed the internet shitstorm that was boycotting Cyberpunk because it isn’t third person?
I assume the closed-doors gameplay demo will become public at some point, probably after some more dev
I figured the first person gunplay would be unrefined since CDPR's games were third person RPGs with swords and magic. There's more to making an FPS than just the perspective but from what they say, it's coming along great
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