• PCGamer: What it's like playing PC games with the infamously massive ‘Duke’ Xbox controller
    3 replies, posted
"yeah let's have a fuckin massive xbox logo in the middle that takes up like a 1/5th of the entire controller what do you mean it's a bad idea? go fuck yourself jenkins you don't know anything"
iirc it was that way cos of issues with the boards they ordered for the controller being too large, so they had to come up with some way to design a fitting controller
It wasn't until her conversations with Xbox architect Seamus Blackley, J Allard (the "father" of the console's follow-up, the Xbox 360) and her now ex-husband Rob Wyatt that Chaudhari realized the hand she'd been dealt: The circuit boards, already manufactured and ready to go, were comically oversized. At one point, the design team met with electronics supplier Mitsumi, which made the circuit boards for the DualShock. One of the reasons Sony's gamepads were so much smaller was because they used a two-part board that connected via a ribbon cable. The separate pieces of silicon sat perpendicular to one another and allowed for a more modest design overall. When Chaudhari asked Mitsumi if Xbox could have a similar-style board, she was flat-out refused, presumably because of Japan's nationalistic culture. "The takeaway was kind of like, 'Sony is a Japanese company; Mitsumi is a Japanese company. Xbox is an American company, and you don't get what you get because you want it, even if you're willing to pay for it,'" she said. https://www.engadget.com/2018/03/23/xbox-controller-retrospective-hyperkin-duke-gamepad/
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