I have been trying to figure this out but with a recent update the files are all... Locked in some way, they all are just ".file" format or ".MANIFEST"
Any help with this would be terrific!
Bump?
AssetBundleExtractor should open any Unity game based file. If not working then it may mean you need to decrypt it which could be done using a BMS script.
Just use a program called QuickBMS and create a text file and paste this code in it and when you open QuickBMS, use this text file with the code which will decrypt Unity files. The code is below.
encryption Xor "\x47"
get fSize Asize
get fName filename
log fName 0 fSize
Not sure if I am using it correctly or if it is because of the new file types they use but It does not work...
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