• Crowbar not outputting any files after compile
    7 replies, posted
I'm using the newest version of crowbar to compile a weapon i've been working on, but when I press compile nothing is being outputted.
Make sure you have it set-up correctly and know what you are doing
You can press "goto" in the bottom right to see where the files go, if there is an error in the qc then the compile gets aborted so you have to search in the log what the error was.
There are no errors in the qc, and the goto button is grayed out.
Can you paste the log? Because it probably means something went wrong.
Compiling with Crowbar 0.56: "C:\Users\MICHE\Desktop\Amination\comp.qc" ... ... Compiling with Crowbar 0.56: "C:\Users\MICHE\Desktop\Amination\comp.qc" finished.
wtf is there ever anything in the qc? mind showing it?
Sorry for the late reply, here ya go $modelname "weapons\c_Uchigatana_Swep.mdl"   $bodygroup "studio" {         studio "Uchigatana_reference.smd" }   $proceduralbones c_arms_vrd.vrd   $cdmaterials "models\uchigatana"   $attachment "1" "1911" 2.70 8.80 0.00 rotate 0 -90 0 $attachment "2" "1911" 1.70 3.80 0.00 rotate -30 -146 0   $surfaceprop "default"   $contents "solid"   $illumposition 3.995 -9.538 -6.393   $bbox -9.089 -11.527 -13.175 24.027 7.405 0.169   $cbox 0 0 0 0 0 0   $hboxset "default"   $sequence "idle" "anims\idle.smd" {         fps 30         "ACT_VM_IDLE" 1         loop         snap         node "Ready" }   $sequence "swing" "anims\swing.smd" {         fps 30         snap         "ACT_VM_PRIMARYATTACK" 1         { event 5001 0 "1" }         { event 6001 0 "0" } }   $sequence "draw" "anims\draw.smd" {         fps 30         snap         "ACT_VM_DRAW" 1 }     $bonemerge "ValveBiped.Bip01_Spine4" $bonemerge "ValveBiped.Bip01_L_Clavicle" $bonemerge "ValveBiped.Bip01_L_UpperArm" $bonemerge "ValveBiped.Bip01_L_Forearm" $bonemerge "ValveBiped.Bip01_L_Hand" $bonemerge "ValveBiped.Bip01_L_Wrist" $bonemerge "ValveBiped.Bip01_L_Finger4" $bonemerge "ValveBiped.Bip01_L_Finger41" $bonemerge "ValveBiped.Bip01_L_Finger42" $bonemerge "ValveBiped.Bip01_L_Finger3" $bonemerge "ValveBiped.Bip01_L_Finger31" $bonemerge "ValveBiped.Bip01_L_Finger32" $bonemerge "ValveBiped.Bip01_L_Finger2" $bonemerge "ValveBiped.Bip01_L_Finger21" $bonemerge "ValveBiped.Bip01_L_Finger22" $bonemerge "ValveBiped.Bip01_L_Finger1" $bonemerge "ValveBiped.Bip01_L_Finger11" $bonemerge "ValveBiped.Bip01_L_Finger12" $bonemerge "ValveBiped.Bip01_L_Finger0" $bonemerge "ValveBiped.Bip01_L_Finger01" $bonemerge "ValveBiped.Bip01_L_Finger02" $bonemerge "ValveBiped.Bip01_R_Clavicle" $bonemerge "ValveBiped.Bip01_R_UpperArm" $bonemerge "ValveBiped.Bip01_R_Forearm" $bonemerge "ValveBiped.Bip01_R_Hand" $bonemerge "ValveBiped.Bip01_R_Wrist" $bonemerge "ValveBiped.Bip01_R_Finger4" $bonemerge "ValveBiped.Bip01_R_Finger41" $bonemerge "ValveBiped.Bip01_R_Finger42" $bonemerge "ValveBiped.Bip01_R_Finger3" $bonemerge "ValveBiped.Bip01_R_Finger31" $bonemerge "ValveBiped.Bip01_R_Finger32" $bonemerge "ValveBiped.Bip01_R_Finger2" $bonemerge "ValveBiped.Bip01_R_Finger21" $bonemerge "ValveBiped.Bip01_R_Finger22" $bonemerge "ValveBiped.Bip01_R_Finger1" $bonemerge "ValveBiped.Bip01_R_Finger11" $bonemerge "ValveBiped.Bip01_R_Finger12" $bonemerge "ValveBiped.Bip01_R_Finger0" $bonemerge "ValveBiped.Bip01_R_Finger01" $bonemerge "ValveBiped.Bip01_R_Finger02"
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