Hey guys so im having an issue the B is supposed to be transparent but the rest of it should be filled in is there anything im doing wrong? Im literally a noob this is my first model ever
https://imgur.com/a/crO8mtv
https://imgur.com/a/jiVIH5g
I'm not sure what the target application is, as the interface clearly doesn't look like Minecraft. Is the coin supposed to be black?
No the coin is supposed to be golden the texture is fine its golden but the coin is transparent for some reason also minecraft is just the map its gmod dude
Looks like a solid model. Enble backface culling in blender and see where the faces point at. i'm certain you just gotta flip direction on the circle faces and rexport.
Use $nocull in the VMT if the model is just a flat disc with normals from only 1 side, otherwise make sure you UV mapped the model properly (probably the 1st case tho)
https://imgur.com/a/2v8gWQm
I turned 2D to 3d and this is my issue now
Looks like you have culling on. BUT you seems to be missing those filler faces. xample
https://i.imgur.com/xA2c4no.gif
I dont even have a Shaders and UVs tab
I remade the model from scratch and it seems to be working can a mod close this thread please
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