• Error crash on serveur 64/64
    3 replies, posted
Hi guys, We bought a strong dedicated server few days ago to put a Military Server with around 60 players. Our previous old host wasn't good and couldn't satisfy our desire to have a stable server. Actually, our server is really better but still have problems. Here, I will talk about only these, the most important because it crashs our server. When we have 64/64, the ping is a little bit catastrophic but we can still play (around 110-150). Unfortunately sometimes and we still don't know why, the server crashs. The last line before the crash in our logs is : Engine error: SV_PackEntity: SnagChangeFrameList mismatched number of props[6 vs 314] We searched on google but no success... We don't know if this error is related to that : L 07/09/2018 - 12:07:04: Lua Error:  [ERROR] A runtime error has occurred in "gamemodes/militaryrp/gamemode/modules/base/sh_entityvars.lua" on line 105. The best help I can give you is this: Attempt to call Name/Nick/GetName on a non-existing player! Hints: - No hints, sorry. The responsibility for the error above lies with (the authors of) one (or more) of these files: 1. gamemodes/militaryrp/gamemode/modules/base/sh_entityvars.lua on line 105 2. RunString on line 156 ------- End of Simplerr error -------   1. error - [C]:-1    2. error - gamemodes/militaryrp/gamemode/libraries/simplerr.lua:530     3. Nick - gamemodes/militaryrp/gamemode/modules/base/sh_entityvars.lua:105      4. unknown - RunString:156 Therefore, we need some help. Thank you in advance. Cordially, Ayel.
Hey again, Same error, few minutes ago. L 07/09/2018 - 18:11:30: Engine error: SV_PackEntity: SnagChangeFrameList mismatched number of props[314 vs 252]
Start removing addons, etc. I'd also look into that RunStriing error for sure, you may have a backdoor.
Are you sure about the possibility to have a backdoor ??
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